Card game, where each card has a weight associated to it. You build your deck, play with opponents to tip the scales in your favor. 

The largest pan wins. Use effect cards to steal, swap and apply new behaviour to the game.

Controls:

LMB - that's all you need!

Balance:
It's rather hard to create a well-balanced deck-builder in just 2 days, however we did our best! Please post your progress in comments, and if you encounter any issues that stop your progress! Thanks for playing :)

Assets used in game:

  •  kenney_desert-shooter-pack_1.0 
  • kenney_pixel-platformer 
  • kenney_pixel-platformer-farm-expansion 
  • kenney_pixel-platformer-food-expansion 
  • kenney_pixel-platformer-industrial-expansion
  • kenney_pixel-shmup 
  • kenney_platformer-art-pixel 
  • kenney_retro-textures-fantasy 
  • kenney_tiny-dungeon 
  • kenney_ui-pack-pixel-adventure

Updated 4 days ago
Published 5 days ago
StatusReleased
PlatformsHTML5
Authornamethinkergames
GenreCard Game, Puzzle
Tags2D, Deck Building
ContentNo generative AI was used

Comments

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With more time this could be a really cool rouguelite. Unfortunately it seemed unbalanced, especially as the paper card mechanic doesn't trigger. This is understandable given the time constraints and it was a good, albeit ambitious, effort. Would love to come back to this if you continue development after the jam. 

Thanks a lot! Sorry about that, it was rather rushed, and paper work in reverse (eg placed if placed on your first slot, will take last card of opponent, which is a bug :( )

We will do our best to keep up development after the jam

Cool concept.  Maybe it's just me but seems a little unbalanced.  My opponent places steel and wins with there last card every time.

Thanks for playing!